2D RTS - Personal Project


This is a personal project I work on my free time. The target of the project is to create a Real Time Strategy, with 2D top-down visuals, and tile per tile simulation. Each tile is saved to disk and has its own properties. Of course, you'll be able to build on these.

You start on a big, procedurally-generated Island with basic and random resources. You'll be able to travel to other islands to build other settlements and gather other types of resources.

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